Computer Games
Course summary
To prepare students for further study or progression to employment in the rapidly growing esports and creative industries To give learners a technical understanding of the esports industry, through course delivery and through development of links with employers and other organisations To teach students sector specific knowledge and skills in a practical learning environment, through the strategic and operational understanding of a variety of gaming platforms To teach students transferable skills which will be valuable in esports but also in the wider workplace, such as communication, teamwork, research and analysis. To ensure that students are well informed at all times about the structure of the course, their grades in individual units, and their current overall grade, and what they need to do to improve. To delivery a fun, interesting course, sparking a love of esports and giving students the tools and techniques to express their creativity, strategy and lateral thinking Unit 1 - Introduction to eSports Unit 1 Learning Aim A
Ready to Apply?
0%