
This course helps students understand the core academic principles of computer science. Classroom learning is transferred into creating real-world systems through the creation of an independent programming project. This A-Level will develop the student’s technical understanding and their ability to analyse and solve problems using computational thinking.
Grade 6 in GCSE Maths and Grade 6 or above in GCSE Computer Science or relevant ICT course.
Paper 1 – Systems [40% of A-Level] The internal workings of the (CPU), data exchange, software development, data types and legal and ethical issues. Assessment: Written exam, 2 hours and 30 minutes. Paper 2 – Algorithms and programming [40% of A-Level] This builds on component 01 to include computational thinking and problem solving. Using computational thinking to solve problems. Assessment: Written exam, 2 hours and 30 minutes. Paper 3 – Programming project [20% of A-Level] Students are expected to apply the principles of computational thinking to a practical programming project. They will analyse, design, develop, test, evaluate and document a program written in a suitable programming language. The project is designed to be independently chosen by the student and provides them with the flexibility to investigate projects within the diverse field of computer science. Assessment: Written exam, 2 hours and 30 minutes.
About Education Provider
Region | West Midlands |
Local Authority | Solihull |
Ofsted Rating | Good |
Gender Type | Mixed |
Address | Chelmsley Road, Chelmsley Wood, Birmingham, B37 5FD |
This course helps students understand the core academic principles of computer science. Classroom learning is transferred into creating real-world systems through the creation of an independent programming project. This A-Level will develop the student’s technical understanding and their ability to analyse and solve problems using computational thinking.
Grade 6 in GCSE Maths and Grade 6 or above in GCSE Computer Science or relevant ICT course.
Paper 1 – Systems [40% of A-Level] The internal workings of the (CPU), data exchange, software development, data types and legal and ethical issues. Assessment: Written exam, 2 hours and 30 minutes. Paper 2 – Algorithms and programming [40% of A-Level] This builds on component 01 to include computational thinking and problem solving. Using computational thinking to solve problems. Assessment: Written exam, 2 hours and 30 minutes. Paper 3 – Programming project [20% of A-Level] Students are expected to apply the principles of computational thinking to a practical programming project. They will analyse, design, develop, test, evaluate and document a program written in a suitable programming language. The project is designed to be independently chosen by the student and provides them with the flexibility to investigate projects within the diverse field of computer science. Assessment: Written exam, 2 hours and 30 minutes.