
Computer Science is a practical subject where students can apply the academic principles to real-world systems, using computational thinking, helping to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. The course comprises 2 written examinations (40% each) and 1 programming project (20%). COURSE CONTENT The first unit is based around computer systems and covers a wide range of topics relating to Computer science and linked to ICT in the real world. These are: – Systems Architecture – Memory and storage – Wired and wireless networks – Network topologies, protocols and layers – System software and security – Ethical, legal, cultural and environmental concerns The second unit is based around computational thinking, algorithms and programming. This is the theoretical unit that links the knowledge required to complete the practical aspect of the course. The content of this unit includes: – Algorithms – Programming techniques – Producing robust programs – Computational logic – Translators and facilities of languages – Data representation The third unit of this course is the Non-Exam Assessment the Programming Project. This unit requires the students to complete a programming project independently and covers the key programming principles. This includes: – Programming techniques – Analysis – Design – Development – Testing and evaluation and conclusions
Students wishing to study Computer Science at this level must ideally have achieved a grade 5 in Computer Science at GCSE. In order to cope with the level of written work and mathematical skills, students would also need to achieve a minimum of a 5 in English and Mathematics. Students will be required to demonstrate their ability to program and complete a computation task.
The course comprises 2 written examinations (40% each) and 1 programming project (20%)
About Education Provider
Region | Yorkshire and the Humber |
Local Authority | York |
Ofsted Rating | Good |
Gender Type | Mixed |
Address | Haxby Road, New Earswick, York, YO32 4BZ |
Computer Science is a practical subject where students can apply the academic principles to real-world systems, using computational thinking, helping to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. The course comprises 2 written examinations (40% each) and 1 programming project (20%). COURSE CONTENT The first unit is based around computer systems and covers a wide range of topics relating to Computer science and linked to ICT in the real world. These are: – Systems Architecture – Memory and storage – Wired and wireless networks – Network topologies, protocols and layers – System software and security – Ethical, legal, cultural and environmental concerns The second unit is based around computational thinking, algorithms and programming. This is the theoretical unit that links the knowledge required to complete the practical aspect of the course. The content of this unit includes: – Algorithms – Programming techniques – Producing robust programs – Computational logic – Translators and facilities of languages – Data representation The third unit of this course is the Non-Exam Assessment the Programming Project. This unit requires the students to complete a programming project independently and covers the key programming principles. This includes: – Programming techniques – Analysis – Design – Development – Testing and evaluation and conclusions
Students wishing to study Computer Science at this level must ideally have achieved a grade 5 in Computer Science at GCSE. In order to cope with the level of written work and mathematical skills, students would also need to achieve a minimum of a 5 in English and Mathematics. Students will be required to demonstrate their ability to program and complete a computation task.
The course comprises 2 written examinations (40% each) and 1 programming project (20%)