Computer Science is a practical subject where you can apply the academic principles learned in the classroom to real-world systems. It’s an intensely creative subject that combines invention and excitement, that can look at the natural world through a digital prism. The course will give you the opportunity to learn computational thinking, helping you to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. 01 Computer Systems (Paper 1 - 40%) Software and its development Types of programming languages Data types, representation and structures Exchanging data and web technologies Following algorithms Using Boolean algebra Legal, moral and ethical issues 02 Algorithms and Programming (Paper 2 – 40%) Elements of computational thinking Programming and problem solving Pattern recognition, abstraction and decomposition Algorithm design and efficiency Standard algorithms There’ll be a short scenario/task in the exam paper, which could be an algorithm. You will be required to analyse it and provide a suitable solution 03 Programming project (20%) You, with the guidance of your teacher, will select your own user-driven problem of an appropriate size and complexity to solve. This will enable you to demonstrate the skills and knowledge necessary to meet the assessment objectives. You will need to analyse the problem, design & implement the solution and give a thorough evaluation.
Grade 6 minimum in GCSE Mathematics and Computer Science
About Education Provider
Region | London |
Local Authority | Newham |
Ofsted Rating | Outstanding |
Gender Type | Boys |
Address | Boleyn Road, Forest Gate, London, E7 9QD |
Computer Science is a practical subject where you can apply the academic principles learned in the classroom to real-world systems. It’s an intensely creative subject that combines invention and excitement, that can look at the natural world through a digital prism. The course will give you the opportunity to learn computational thinking, helping you to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. 01 Computer Systems (Paper 1 - 40%) Software and its development Types of programming languages Data types, representation and structures Exchanging data and web technologies Following algorithms Using Boolean algebra Legal, moral and ethical issues 02 Algorithms and Programming (Paper 2 – 40%) Elements of computational thinking Programming and problem solving Pattern recognition, abstraction and decomposition Algorithm design and efficiency Standard algorithms There’ll be a short scenario/task in the exam paper, which could be an algorithm. You will be required to analyse it and provide a suitable solution 03 Programming project (20%) You, with the guidance of your teacher, will select your own user-driven problem of an appropriate size and complexity to solve. This will enable you to demonstrate the skills and knowledge necessary to meet the assessment objectives. You will need to analyse the problem, design & implement the solution and give a thorough evaluation.
Grade 6 minimum in GCSE Mathematics and Computer Science