
Computer Science is a creative subject which involves the invention and development of ideas through coding. During the first year student will: • Study contemporary systems architecture, databases and networks. • Develop computational thinking skills, write code and learn about web technologies. • Explore programming techniques. • Understand key standard algorithms such as insertion sort and binary search. Practical lessons will use Python Programming language. The second year includes: • Characteristics of contemporary processors. • Software development methodologies. • How data is represented, stored and exchanged between different systems. • Coding, using advanced programming techniques. • Merge sort, quick sort, A* and Dijkstra's algorithm will be explored. The coursework project involves using skills developed to solve a solution to a problem of their own choice. How will I learn? (ie. Practical focus, fostering independence etc) Learning through practical skills (coding) and computational thinking.
GCSE Computing grade 6 All students need to have at least 5 GCSEs at 9 to 5 including English at Grade 5 AND Maths at a level 4 (includes Level 2 Vocational at Merit or Distinction)
The AS Level qualification consists of two examined units. • Unit 1: Computer Principles (50%). • Unit 2: Algorithms and Problem Solving (50%). The A Level qualification consists of two examined units and one coursework unit. • Unit 1: Computer Systems (40%). • Unit 2: Algorithms and Programming (40%). • Unit 3: Programming Project (20%).
About Education Provider
Region | London |
Local Authority | Greenwich |
Ofsted Rating | Good |
Gender Type | Boys |
Address | Hutchins Road, Thamesmead, London, SE28 8AT |
Computer Science is a creative subject which involves the invention and development of ideas through coding. During the first year student will: • Study contemporary systems architecture, databases and networks. • Develop computational thinking skills, write code and learn about web technologies. • Explore programming techniques. • Understand key standard algorithms such as insertion sort and binary search. Practical lessons will use Python Programming language. The second year includes: • Characteristics of contemporary processors. • Software development methodologies. • How data is represented, stored and exchanged between different systems. • Coding, using advanced programming techniques. • Merge sort, quick sort, A* and Dijkstra's algorithm will be explored. The coursework project involves using skills developed to solve a solution to a problem of their own choice. How will I learn? (ie. Practical focus, fostering independence etc) Learning through practical skills (coding) and computational thinking.
GCSE Computing grade 6 All students need to have at least 5 GCSEs at 9 to 5 including English at Grade 5 AND Maths at a level 4 (includes Level 2 Vocational at Merit or Distinction)
The AS Level qualification consists of two examined units. • Unit 1: Computer Principles (50%). • Unit 2: Algorithms and Problem Solving (50%). The A Level qualification consists of two examined units and one coursework unit. • Unit 1: Computer Systems (40%). • Unit 2: Algorithms and Programming (40%). • Unit 3: Programming Project (20%).